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Just a couple of ideas....
TheWayfaringStranger
Queen of Queens



Let me know what you think of each of these. Feel free to make suggestion on how to improve these ideas. 

Idea 1: 

I'm always seeing designs in the shop I like, but I often don't know who designed them. I wish there was a way to message the designer, to show our appreciation/like for the item. 

For example, I absolutely love this skirt: . I think Ad0xa might have designed it, but I'm not 100% sure. I would love to share my excitement about having the item with the person who worked hard to make it. 

I realize that many of the Designers are German or Dutch and may not have accounts on the English Server, so I would love to have a way to have those compliments make their way to the designers on those servers, as well. This may require a special team of some sort. Let me know what ideas you have on this aspect of it?

^Just answer if you like this idea. The consensus was that idea 2 was bad. (I crossed out idea 2, but for some reason it's not coming up that way. Please ignore it.)

Idea 2: 

A Guide on how much unavailable items should sell for. 

It would be something like this:
Manager items should be worth at least x amount. 
Diamond member items should be worth at least x amount. 
Limited Edition items should be worth at least x amount. 
Credit set euro items should be worth at least x amount. 

Items with 10 or less in the game should be worth at least x amount. 
TheWayfaringStranger
Queen of Queens



Anyone?
BOLD
National star



i like the first idea
Account deleted




first idea is nice
second idea is stupid... u cant control how much an item is worth like that
Nateai
Streetmusician



I really like the first idea!

But the second idea might not work out all that well. Since the value of the item depends on the buyer/seller, as well as how many there is in game.
Like one cr outfit is worth 600, while another is worth 100 just because there's more in game. One DM outfit have more iG than the other, or simply is more wanted so people pay more etc
Account deleted




I think it'd be nice if it somehow showed who  made an item. However a system where you can message designers on other sites seems too much.
TheWayfaringStranger
Queen of Queens



Temmie wrote:
I really like the first idea!

But the second idea might not work out all that well. Since the value of the item depends on the buyer/seller, as well as how many there is in game.
Like one cr outfit is worth 600, while another is worth 100 just because there's more in game. One DM outfit have more iG than the other, or simply is more wanted so people pay more etc

I get what you're saying, but I think there should be a rule about how much an items should be sold for (a minimum price), especially if it's rare. Does that make any sense?
TheWayfaringStranger
Queen of Queens



ButterflyCry wrote:
I think it'd be nice if it somehow showed who  made an item. However a system where you can message designers on other sites seems too much.
That's why I suggested a special team that could gather and translate the compliments to German and/or Dutch to give to the designers on each of the servers the compliments. 
Sareureuk
World famous



TheWayfaringStranger wrote:
Temmie wrote:
I really like the first idea!

But the second idea might not work out all that well. Since the value of the item depends on the buyer/seller, as well as how many there is in game.
Like one cr outfit is worth 600, while another is worth 100 just because there's more in game. One DM outfit have more iG than the other, or simply is more wanted so people pay more etc

I get what you're saying, but I think there should be a rule about how much an items should be sold for (a minimum price), especially if it's rare. Does that make any sense?
That wouldn't work too well because someone might be willing to pay more, someone else wouldn't be willing to pay as much. 
Someone might be willing to sell an item for a way lower price, just to get rid of it, someone might ask for a higher price since they like that item. Controlling the price of items is simply unreasonable
Lemurska
Streetmusician



the first idea is great but the second idea is kind of stupid because think about supply and demand and it really doesnt matter where the item comes from
Account deleted




TheWayfaringStranger wrote:
ButterflyCry wrote:
I think it'd be nice if it somehow showed who  made an item. However a system where you can message designers on other sites seems too much.
That's why I suggested a special team that could gather and translate the compliments to German and/or Dutch to give to the designers on each of the servers the compliments. 
I think that's unnecessary to be fair. If you want to compliment a designer on another website you're free to make an account on their site and message them there.
Account deleted




TheWayfaringStranger wrote:
Temmie wrote:
I really like the first idea!

But the second idea might not work out all that well. Since the value of the item depends on the buyer/seller, as well as how many there is in game.
Like one cr outfit is worth 600, while another is worth 100 just because there's more in game. One DM outfit have more iG than the other, or simply is more wanted so people pay more etc

I get what you're saying, but I think there should be a rule about how much an items should be sold for (a minimum price), especially if it's rare. Does that make any sense?
who would enforce this rule tho? the value of pd/cr also fluctuates so the set price would have to be constantly changed
it just doesn't make any sense lol
TheWayfaringStranger
Queen of Queens



Sareureuk wrote:
TheWayfaringStranger wrote:
Temmie wrote:
I really like the first idea!

But the second idea might not work out all that well. Since the value of the item depends on the buyer/seller, as well as how many there is in game.
Like one cr outfit is worth 600, while another is worth 100 just because there's more in game. One DM outfit have more iG than the other, or simply is more wanted so people pay more etc

I get what you're saying, but I think there should be a rule about how much an items should be sold for (a minimum price), especially if it's rare. Does that make any sense?
That wouldn't work too well because someone might be willing to pay more, someone else wouldn't be willing to pay as much. 
Someone might be willing to sell an item for a way lower price, just to get rid of it, someone might ask for a higher price since they like that item. Controlling the price of items is simply unreasonable
That's why I said a minimum price, that way a person could sell it for the minimum price or higher. 

@Sugar666, I was thinking the mods would be in charge of the rule. It could be updated every couple of months or so. 
Account deleted




I like the first idea, but not the second one.
TheWayfaringStranger
Queen of Queens



Lemurska wrote:
the first idea is great but the second idea is kind of stupid because think about supply and demand and it really doesnt matter where the item comes from
Are you fucking kidding me? 

Of course it matters where the items comes from. Why should I sell a euro credit set item for 50 credits when it's worth 300-400 credits????!!!
Lemurska
Streetmusician



TheWayfaringStranger wrote:
Lemurska wrote:
the first idea is great but the second idea is kind of stupid because think about supply and demand and it really doesnt matter where the item comes from
Are you fucking kidding me? 

Of course it matters where the items comes from. Why should I sell a euro credit set item for 50 credits when it's worth 300-400 credits????!!!
because thats how economics works honey
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