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Cedence wrote:
RoloLolo wrote:
Waits for the next argument of
How many teams one person can be a
Member of.
just to answer it, as long as there are other suitable applicants, I'll always support one per person.
agree
Private
Popstar



Lily wrote:
Donno if it fits here but.. 
I don't think teams should badge people without applications. Everyone should have a fair chance. No matter if it's a designer position of something else in a team. 
/Unpopular opinion. Don't hate me/
i agree
Account deleted




Lily wrote:
Donno if it fits here but.. 
I don't think teams should badge people without applications. Everyone should have a fair chance. No matter if it's a designer position of something else in a team. 
/Unpopular opinion. Don't hate me/
i agree
Private
World famous



- Remove inactive team members.
If someone is having a busy period in their life and is not available to contribute to VP for months, instead of being a placeholder, they should resign and give their place to someone else. A team with active members is more effective.

- Re-work the event rewarding system.
It's been mentioned, but too few are rewarded compared to how many people enter an event.

- Remove Credits from the system
Maybe with having more auctions?(Christmas is coming, maybe something with that theme?) Or shop updates with many, many, many CR-worthy sets. Or even some kind of gamble, where people can lose many credits. >.< There are too many Credits in the game, we have to save the economy. A non-payer, newbie user has no chance here. 

- Re-work the teams's rewarding system
Not all team members should get the set of an event, only those who worked on it. I don't believe 15 people are needed to come up with a raffle. And then, there's a 30 ig set, from which 15 belongs to the team. Absurd. Less people can make an event successful too, so making smaller groups and each of them holding their events and getting their rewards for it should work.

- Reward all the teams
Some teams get thousands of credit worth items, some get nothing. Eg. there should be more reward for the Youtube team members. Their job is so time consuming, yet they don't get too much for it. 

- Do not over limit male items
Currently, with the over limited sets and items, everything is super rare and low ig for them. Why would someone change to a male, or start a male character, when they basically can get nothing for their money? I think everyone should be allowed to have 1 male and 1 female account and instead of making everything like 10 ig for them, it should be the same as for females, some higher ig things and same lower ig items.

- Record Label related events
They're so out of the game currently. Some kind of competition between the RLs would be nice. Without coding, at least some posting events, or the RL with more people showing up and completing a task wins something. Like the RL with more people being on the list of HoF wins or something like that.

- More "level" restricted sets.
The leveling part of the game is kinda abandoned. Apart from having a nice title, you get nothing. Previously, there were some items, that could be used only if you reached a certain level. It would be nice to have more of those. It would encourage the leveling, and higher level people could have exclusive items.

- Rewards for leveling up
It requires coding, I'm afraid. Though, I can imagine it working via topics and codes too. If you reach a certain level, you could claim a special code and get an exclusive set. The set should be unsaleable, so only those, who reached the level would have the set, making it more special.
Private
World famous



Cedence wrote:
RoloLolo wrote:
Waits for the next argument of
How many teams one person can be a
Member of.
just to answer it, as long as there are other suitable applicants, I'll always support one per person.
I agree. 
Private
World famous



Phyllis wrote:

- Re-work the teams's rewarding system
Not all team members should get the set of an event, only those who worked on it. I don't believe 15 people are needed to come up with a raffle. And then, there's a 30 ig set, from which 15 belongs to the team. Absurd. Less people can make an event successful too, so making smaller groups and each of them holding their events and getting their rewards for it should work.
yes.

it's fucking annoying seeing a set that's 20 in game and half belong to team members. it's absolutely absurd that they're allowed to do that.
Private
World famous



Lily wrote:
Donno if it fits here but.. 
I don't think teams should badge people without applications. Everyone should have a fair chance. No matter if it's a designer position of something else in a team. 
/Unpopular opinion. Don't hate me/
I'm not sure how common this issue is, but I totally agree.
Private
International star



Snusmumrikken wrote:
Vissy wrote:
Lily wrote:
Donno if it fits here but.. 
I don't think teams should badge people without applications. Everyone should have a fair chance. No matter if it's a designer position of something else in a team. 
/Unpopular opinion. Don't hate me/
What?? Does some teams just badge people?? 
I've only seen one team do it but yeah
+1 to lily’s Post
too lazy to backread
Alam
World famous



RoloLolo wrote:
Waits for the next argument of
How many teams one person can be a
Member of.
As long as they do their part in every team, I don't see a reason why this should be a problem, unless it's at the expense of other people who want to be members of said team.
Private
World famous



Phyllis wrote:
Lily wrote:
Donno if it fits here but.. 
I don't think teams should badge people without applications. Everyone should have a fair chance. No matter if it's a designer position of something else in a team. 
/Unpopular opinion. Don't hate me/
I'm not sure how common this issue is, but I totally agree.
It happened recently. 

Like, at least PRETEND to hold applications lol. You have someone specific you want to add, then PRETEND you're holding a fair recruitment and let that person you want win.
Private
World famous



vig wrote:
I have an idea that snail has brought up:
I recommend we include designers that have had low in game sets that have been hard to acquire to be either shop updates (unlimited or permanent) or DM. That way it won’t strictly be limited to teams only getting the set with so few winners and EVERYBODY will have a chance to get these sets. It doesn’t matter to a designer if their sets are DM/Shop, because it seems to be better if everyone is able to get them versus a few and having such a horrible inflation and destruction of the economy. 

Whoever said flood more credits into the system, fight me, as you’ve obviously never taken an economics class.
100% agree!
MissLondon
Queen of Queens



Claire wrote:
Phyllis wrote:
Lily wrote:
Donno if it fits here but.. 
I don't think teams should badge people without applications. Everyone should have a fair chance. No matter if it's a designer position of something else in a team. 
/Unpopular opinion. Don't hate me/
I'm not sure how common this issue is, but I totally agree.
It happened recently. 

Like, at least PRETEND to hold applications lol. You have someone specific you want to add, then PRETEND you're holding a fair recruitment and let that person you want win.
Pretending is dumb and how shit gets twisted lol
Yes, i do realize it's sarcasm


It's Saturday and no plans to waste it all on vp
So cutting to the chase because I don't have time to page after page of peeps on their virtual soapbox, did anyone from the team explain why? 
Account deleted




Claire wrote:
Phyllis wrote:
Lily wrote:
Donno if it fits here but.. 
I don't think teams should badge people without applications. Everyone should have a fair chance. No matter if it's a designer position of something else in a team. 
/Unpopular opinion. Don't hate me/
I'm not sure how common this issue is, but I totally agree.
It happened recently. 

Like, at least PRETEND to hold applications lol. You have someone specific you want to add, then PRETEND you're holding a fair recruitment and let that person you want win.
no. no use wasting people's time with applications that never was getting them anywhere. if it's rigged they can as well just be transparent about it taking someone new into a team without applications. which at a base, I think is wrong unless there's a crisis.
Private
World famous



Claire wrote:
Phyllis wrote:

- Re-work the teams's rewarding system
Not all team members should get the set of an event, only those who worked on it. I don't believe 15 people are needed to come up with a raffle. And then, there's a 30 ig set, from which 15 belongs to the team. Absurd. Less people can make an event successful too, so making smaller groups and each of them holding their events and getting their rewards for it should work.
yes.

it's fucking annoying seeing a set that's 20 in game and half belong to team members. it's absolutely absurd that they're allowed to do that.

Totally agree!!!
Private
World famous



Claire wrote:
Phyllis wrote:
Lily wrote:
Donno if it fits here but.. 
I don't think teams should badge people without applications. Everyone should have a fair chance. No matter if it's a designer position of something else in a team. 
/Unpopular opinion. Don't hate me/
I'm not sure how common this issue is, but I totally agree.
It happened recently. 

Like, at least PRETEND to hold applications lol. You have someone specific you want to add, then PRETEND you're holding a fair recruitment and let that person you want win.
Oh, if they're gonna "hire" their friends and favourites behind the scenes from now on, it will be a shame. I mean, I agree with you, even if we have open applications, we don't know why they choose who they choose to join their team, but some pretense makes things feel at least a tiny bit more fair. This is really something that should be closely followed by the Admin too. You don't want your staff team to break the harmony of the game.
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