A Guide to Borrowing Items |
A Guide to Borrowing Items
Is there ever an item you see in someone’s wardrobe that you wish you could have but they aren’t selling it? Maybe you could ask if they will let you borrow it. When it comes to borrowing an item from another player, its hard to trust someone, not everyone is honest which makes it hard to borrow an item. But I came up with a guide to help when you borrow an item.
What you need to do:
Find the item you want
Find someone who’ll let you borrow it
Set a time frame - Example: 1 Week (7days)
Choose a borrowing option - Talk over the option that is chosen
Make sure everything is clear between both users
Have proof of the trade - this will help you if anything goes wrong. Also try involve a third party to be a witness during this process (which I can be that person if you want). If you do have a third party, make a forum of a blog so that all 3 can witness what borrowing happens.
Here are some options to borrowing:
Note: The person that is giving the item to be borrowed chooses an option
Borrow for Borrow: Both borrow an item from one another
Pay to Borrow Option 1: Pay x amount for item and receive money back
Pay to Borrow Option 2: Pay x amount for item and not receive money back.
Explanation/Example of each option:
Person A = Giver
Person B = Borrower
Borrow for Borrow: Person A gives B the item they want and person B gives A the item they want. You will keep the item for the designated time period you’ve created such as a week (7 days). After that time period (7 days) has ended both users will send back the item for 1 to 100 popdollars.
Pay to Borrow Option 1: Person A sets a money amount for the item you want at 100 credits per day the item is borrowed. Person B wants to keep the item for a week (7 days) which means person B will pay 700 credits to borrow the item. Person A will send B a request of the item she wanted with 700 credits as the price. At the end of the week (7 days) person B must send back the item with the price of 700 credits. Once A accepts, B will get her money back and A will get her item back.
- By choosing this option you cannot spend the money that is given for the item. Having B’s money is insurance for A. This means that if B doesn’t give back your item, you have every right to keep their money.
Pay to Borrow Option 2: Person A sets a money amount for the item you want at 100 credits per day the item is borrowed. Person B wants to keep the item for a week (7 days) which means person B will pay 700 credits to borrow the item. Person A will send B a request of the item she wanted with 700 credits as the price. At the end of the week (7 days) person B must send back the item for 1 to 100 popdollars. Person A will get her item back and will keep B’s money.
- By choosing this option you can spend the money that is given for the item. You are not obligated to give back B’s money by doing this option. - If either user decides they want their item back before their time is up, you must give that person back the money for the days that they didn’t have it. Example: Person A wants their item back and its only the 4th day out of the 7 day time period. A must give back the money for the 3 days B payed for.
Rarity of Item
Note: The rarity of an item should be consider when trading.
Borrow for Borrow: You can borrow with any item with any amount in game. Example: Person B wants an item from A that only has 3 in the game. So A decided to find something that B owns which has 3 or less/higher in the game. This example shows that both users have somewhat equal items when borrowing and how borrow for borrow works. Pay to Borrow: Depending on the rarity of an item, you get to choose how much you want to charge for it to be borrowed. Example: Person A will let B borrow the 3 in game item for 100 credits or 100.000 popdollars per day. Person A will let B borrow the 60 in game item for 1.000 popdollars per day. These two examples show how pay to borrow works. If you have any questions feel free to ask them |